
shootvehicle script for Kiddions Menu 0.9.7
Description
Hello Everybody in this Script you can Modify the Bullet Type of Impact to a Vehicle , it can be any Vehicle Either A Car, Airplane, Boar or a Helicopter by this Code you can just Change the Way From Normal Bullet to Vehicle Bulletand it Supports the Kiddions Mod Menu 0.9.7 and Hopefully it may support for future versions too , as if know it Shoots only on the Ground Entites like if theres a Cop Chopper then you can Shoot to the Air Chopper Only but not on the Sky so this Locks the Ability to Shoot in the Sky but can shoot aywhere on the Ground By just Free Lines of Code
All the Source Code for the Script and the necessary project files are available to Below from this page. Click the Show Code button on the bottom of this page and wait until the countdown timer is finished. If you couldn’t get the Code Copied then please contact us or comment on our youtube channel. Thank you!
So after Copying the Script Code Just on your Pc Open A Notepad and Paste the Whole Script there and Press on Save and Save the Script as Named “VehicleShooterScript for v1.64.lua” Make Sure at the End your Putting the .lua so that it saves the File in a LUA Format and Toggle the Option as Check in the Menu to See the Effect in the Game, So Thats it Enjoy !!!
Instructions : To use it
Step 1: Open GTA V Online Make Sure you have Loaded into Online Completley and thenJava Script Source Code:
local VehicleSpawnGlobal = 2639783 local function createVehicle(modelhash, pos) globals.set_int(VehicleSpawnGlobal + 46, modelhash) globals.set_float(VehicleSpawnGlobal + 42, pos.x) globals.set_float(VehicleSpawnGlobal + 43, pos.y) globals.set_float(VehicleSpawnGlobal + 44, pos.z) globals.set_boolean(VehicleSpawnGlobal + 41, true) end local weapon_data = {} local enabled = false local function spawnCarWhereAiming() if not enabled then return end --check weapon hit force and put in table local weapon = localplayer:get_current_weapon() local force = weapon:get_vehicle_force() if force < 100000 then weapon_data[weapon:get_name_hash()] = force weapon:set_vehicle_force(99900000) end createVehicle(joaat("Insurgent2"), (localplayer:get_position() + localplayer:get_heading()*4) + vector3(0,0,1)) end local hotkey local function carAPult() if not localplayer or localplayer == nil then return end enabled = not enabled if enabled then
More Information :
in- Game Picture :
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thanks
hy i enable your script…. and also am shooting but its nor working???
it works only on FreeMode like not on Heist Time , and Also it wont shoot on the sky
yes, i understand you, but it also njot working on freemode
it syas BAD ARGUMENT#! VEHICLE GUN
please check if the script is copied completely and then re load the scripts
Thanks for this Script
your welcome